(The one that looks like Game of Thrones’ intro map).
Developed by The Wandering Band, the studio behind noir murder mystery A Case of Distrust, Airborne Kingdom is, to a certain degree at least, much like any other city builder.
You start small (in this case, as nothing but a hovering platform attached to a propeller) and steadily expand outward and upward, using resources to build houses and amenities that attract new civilians, opening up further options to expand even outier and upwarder. Obviously, the not insignificant twist is that your city happens to be a flying one.
The idea is that, by maintaining lift, you can take advantage of your burgeoning city’s manoeuvrability to explore the visually striking, randomly generated world in order to “restore harmony…and build bridges between peoples separated long ago”.
As you move about, you’ll encounter settlements with their own tribes; here, you can barter, discover knowledge of lost technology, establish trade routes, build monuments, or even convince members to come aboard your extravagant flying city if you can satisfy their needs.
It’s a wonderfully appealing concept – and the fact it looks utterly gorgeous certainly isn’t a hindrance – and we’ll know how it’s all come together when it launches for Mac and PC via the Epic Games Store on 17th December.
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