“Land, loot, and camp in the circle for the rest of the match no more.”
“Players didn’t know where the next circle would be, so whoever was lucky enough to be in the next circle had a higher chance of winning,” the blog post added. “As the next circle location was unknown, players could often find themselves fighting with the Blue Zone more than their foes and have to hoof it the entire match.”
For now, testing has been restricted to PUBG Labs, and it remains to be seen if the team will roll out the feature across public servers, too. Watch this space.
In other PUBG news, dataminers recently uncovered evidence that a clan system was on its way to PlayerUnknown’s Battlegrounds on PC and console ahead of a formal reveal. Known leaker PlayerIGN outlined a number of secrets squirrelled away in PUBG’s game files and believed they’ve found evidence that a clan system – which rolled out for mobile players last year – was set to come to other platforms, too.
Don’t forget, crossplay for PlayerUnknown’s Battlegrounds is now live for console players.