Sega “didn’t mean to dredge up painful memories” by releasing Golden Axed game made during crunch

Steam listing edited to remove “slur”.

Last night, Sega celebrated its 60th anniversary with a range of freebies for fans – including a long-lost and unfinished Golden Axe prototype.

Today, Sega has issued a statement on this cancelled prototype, which it jokily renamed Golden Axed, after a heartfelt and widely-shared Twitter thread by Tim Dawson, one of the project’s key staff.

Dawson refuted Sega’s suggestion the company had reached out to the project’s original development team before releasing the prototype, described crunching on the project for 14-hour days, and branded the time period as “a personal nexus of nightmare hours, inept management, industry realisations and heroics achieved with a small team under unreasonable conditions”.

“It’s an odd feeling to see it surface eight years later without context, credits and with a joke title sequence,” Dawson continued.


Last night, Sega described Golden Axed on its Steam page with the warning it “may be janky, may be buggy, may be an artefact of its time”.

Quoting this, Dawson replied: “Go fuck yourself, parasites.”